Programming Languages

My experience working with the program Scratch was exciting. This was my first time using this program but it was fun and a good challenge at the same time. I created a story clip that took place around a single main character. My problems with the program were that I tried to get some of the characters to spin and/or flip but that was a big difficulty. I could not figure out the “Forever” block. I tried using the “Spin” tutorial as a guidance on how to make the characters spin but the tutorial didn’t go into great depths. I overcame this road block by using rotating block and the repeating block in conjunction with one another to make it do the same thing but eventually coming to an end. Programming is very detailed and the programmer has to pay attention to all those minute details that are being involved. Comparing the program Scratch and the lessons learned in our text book I could see how Scratch uses all of the different types of machine languages depending on what the user is trying to present in the program Scratch. The differences between the program languages to me are just how in depth each language goes into. Machine language is the basic, this is how the system reads the product. Assembly language is the bridge between man and machine. This allows the users to input proper tasks into the the machines in order for those machines to read and work correctly. High-level language is all of the basics put together and then some. This Is where more mathematical and programmable functions and formulas will be seen, allowing for heavier tasks to be completed. I think the most popular language would be the assembly language because people are working with programs and software every day trying to build upon. 






Attached below is my clip from Scratch:


https://scratch.mit.edu/projects/889217619 

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